We Were Here Tomorrow system requirements

The PC spec for We Were Here Tomorrow is a Windows 11 machine with a microphone, broadband, DirectX 12, and 25 GB free. Minimum is an AMD Ryzen 5 3600 or equivalent, 8 GB of RAM, and a Nvidia GTX 1660 Ti 6 GB or equivalent. Recommended is an AMD Ryzen 5 5600X or equivalent, 16 GB of RAM, and a Nvidia GeForce RTX 3060 or equivalent. Both tiers keep Windows 11 64-bit, DirectX 12, 25 GB, broadband, and the microphone. Those two columns are the whole PC spec. There is no third, smoother tier beside them.

PlayStation 5 and Xbox Series X|S are shipping platforms alongside Steam. They do not have a separate GPU tier of their own. The numbered spec is the PC spec. Crossplay still lets those consoles join a PC player. Controller support is partial, and DualSense is supported. Full controller support is not available. A microphone remains mandatory on every platform because the session is co-op only and the separated Explorers use walkie-talkies.

Minimum against recommended

The gap between the tiers is CPU, memory, and GPU. Ryzen 5 3600 versus Ryzen 5 5600X, 8 GB versus 16 GB, GTX 1660 Ti 6 GB versus RTX 3060. Storage does not grow on the recommended tier. It stays 25 GB. The operating system does not drop to Windows 10 in either column. DirectX stays on 12. If you are on a 1660 Ti with 8 GB, you are reading the minimum column, not a secret third tier. If you are on a 3060 with 16 GB, you are on the recommended column. Equivalent CPUs and GPUs are allowed by the wording “or equivalent.” A longer substitute list is outside the two columns.

The microphone line is easy to skip because it is not a GPU. Both tiers require it, and on PC the microphone must be PC-compatible. A headset that only works through a console dongle does not satisfy the PC column. Broadband is required on both tiers as well. The game is online co-op. Local split screen is not a mode. Budget the upload as well as the frame rate if you are the person describing the Magnetic Stabilizer while your partner acts.

What the demo patch does not change

Demo patch 0.9.1 on 10 April 2026 added a DX11 safe mode, turned VSync off by default, and removed MSAA after AMD crashes. That patch belongs to the April demo, not to the retail minimum. The retail game asks for DirectX 12. If a retail machine fails to boot, the demo’s DX11 safe mode is a clue from that week, not a switch you can count on in the launch menu. Water could turn black when settings were toggled repeatedly during the demo. That is not a retail spec.

Storage at 25 GB should include the base game. The soundtrack and Fan Edition are separate apps. The 15-track album is small next to a facility install, but do not assume the art book and wallpapers fit inside the 25 GB figure if your drive is already full. The 25 GB line is the game’s install size, the same on both tiers. DEJUS 14 and Steam Germany 12 are ratings, not performance tiers. They do not change the GPU. Awards have not been announced yet, and they do not change the GPU either.

Fitting the spec to a two-player call

A minimum PC and a PlayStation 5 can still be a legal pair because crossplay covers Steam, PlayStation 5, and Xbox Series X|S. The weaker GPU does not get a lighter puzzle. Both players see their own half of Norček. If the 1660 Ti side drops frames in the magenta rooms, the description on the radio gets worse, which is a session problem even when the unlock text is simple. Recommended hardware is the quieter call. It is not a different expedition.

Before you blame the GPU, run the Radio checklist. Two players, two microphones, broadband, and an agreed caller. The World of Tomorrow at 96.2 percent and a crouch slide at 81.3 percent are fair tests that the build is running. Rift Zero at 0.1 percent is not a benchmark. If the common plates pop and the frame time is ugly, then look at the tier table. If the common plates do not pop, look at the microphone first.

Session limits beside specs

Minimum play is Windows 11 64-bit, a Ryzen 5 3600 or equivalent, 8 GB of RAM, a GTX 1660 Ti 6 GB or equivalent, DirectX 12, 25 GB, broadband, and a microphone.

Recommended play raises the CPU to a Ryzen 5 5600X or equivalent, the memory to 16 GB, and the GPU to an RTX 3060, and it keeps the same operating system, DirectX, storage, network, and microphone.

A 1660 Ti with 8 GB is the minimum column. A 3060 with 16 GB is the recommended column. Equivalent chips are allowed, and there is no hidden third tier.

A PlayStation 5 can still pair with that minimum PC, because crossplay covers Steam, PlayStation 5, and Xbox Series X|S. The weaker GPU does not get an easier half of Norček.

If the minimum PC drops frames in the magenta rooms, the description on the radio gets worse. Recommended hardware is the quieter call, not a different expedition.

The April demo’s DX11 safe mode does not rewrite the retail DirectX 12 line. Water turning black when settings were toggled over and over was a demo symptom, not a GPU tier.

Test the build with The World of Tomorrow at 96.2 percent and a crouch slide at 81.3 percent. Rift Zero at 0.1 percent is not a benchmark for the graphics card.

MinimumRecommended
OSWindows 11 64-bitWindows 11 64-bit
CPUAMD Ryzen 5 3600 or equivalentAMD Ryzen 5 5600X or equivalent
Memory8 GB RAM16 GB RAM
GPUNvidia GTX 1660 Ti 6 GB or equivalentNvidia GeForce RTX 3060 or equivalent
DirectX1212
Storage25 GB25 GB
NetworkBroadbandBroadband
MicrophoneRequiredRequired
Wide facility backdrop beside the PC tiers
Facility backdrop beside the PC tiers.
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